
#include <float.h>
#include "member_BConstraint.h"

using namespace BWE;

member_BConstraint::member_BConstraint(BConstraint* constraint)
{
	boss = constraint;
	group = 0;
	innerCollible = true;
	breakImpulse = REAL_MAX;
}
member_BConstraint::~member_BConstraint()
{

}

